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godot/main
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Juan Linietsky 920310e72a removed target_fps option, moved it to debug (it makes no sense for games). Added a frame_delay option for games that don't want to use the CPU fully.
2016-07-09 12:34:30 -03:00
..
input_default.cpp
Fix the joystick vibration timestamp
2016-06-20 09:57:23 +02:00
input_default.h
Set default duration parameter of joystick vibration to 0.
2016-06-21 17:06:41 +02:00
main.cpp
removed target_fps option, moved it to debug (it makes no sense for games). Added a frame_delay option for games that don't want to use the CPU fully.
2016-07-09 12:34:30 -03:00
main.h
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
performance.cpp
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
performance.h
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
SCsub
Cosmetic fixes to SCons buildsystem
2015-11-01 20:53:26 +01:00
splash.h
Regenerate hardcoded Godot icon to match current one
2016-07-09 16:05:00 +02:00
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