Files
godot/platform
Dery Almas 29e1bc5a23 Wayland: Deduplicate cleanup logic
We now reuse the `global_remove` event handler. This removes a
considerable amount of duplication, minimizes human error (such as
cleaning up a global in one place but not the other), and helps test the
dynamic global removal logic.
2026-03-16 23:51:08 +01:00
..