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2a04b18d37de6c6e621db5a9dfd1cd0da5ccb015
godot
/
modules
/
lightmapper_rd
History
Bastiaan Olij
7658dc6e7e
Add optional UV2 logic for lightmapping to primitive shapes
2022-11-13 19:28:10 +11:00
..
config.py
…
lightmapper_rd.cpp
…
lightmapper_rd.h
…
lm_blendseams.glsl
…
lm_common_inc.glsl
…
lm_compute.glsl
…
lm_raster.glsl
…
register_types.cpp
Add optional UV2 logic for lightmapping to primitive shapes
2022-11-13 19:28:10 +11:00
register_types.h
…
SCsub
…