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2a9c4a59dfd2d0f25e2789d8339f91f97f5dd2bb
godot/modules/mono/editor
History
Aaron Franke 03e2544d50 Use real_t and double where appropriate in Particles
2021-08-12 11:35:31 -05:00
..
Godot.NET.Sdk
Add a simple C# .editorconfig
2021-07-23 17:04:53 -04:00
GodotTools
Use real_t and double where appropriate in Particles
2021-08-12 11:35:31 -05:00
bindings_generator.cpp
Use C++ iterators in the Mono module
2021-07-27 02:48:28 +02:00
bindings_generator.h
Use C++ iterators for Lists in many situations
2021-07-23 17:38:28 -04:00
code_completion.cpp
Use C++ iterators in the Mono module
2021-07-27 02:48:28 +02:00
code_completion.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
editor_internal_calls.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
editor_internal_calls.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
godotsharp_export.cpp
Replace remaining uses of NULL with nullptr
2021-04-29 11:53:27 +02:00
godotsharp_export.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
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