Logo
Explore Help
Sign In
noahbackus/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases 2 Wiki Activity
Files
2c7ff931dfacb72df446473b3e74fb61c472bf36
godot/drivers/gles3
History
Ansraer 90652b1755 add support for glow maps
2022-01-20 16:47:25 +01:00
..
shaders
New OpenGL batching canvas renderer
2022-01-11 22:26:18 -08:00
rasterizer_canvas_gles3.cpp
New OpenGL batching canvas renderer
2022-01-11 22:26:18 -08:00
rasterizer_canvas_gles3.h
New OpenGL batching canvas renderer
2022-01-11 22:26:18 -08:00
rasterizer_gles3.cpp
Revert "Add new scaling modes for splash screen"
2022-01-19 16:09:52 +01:00
rasterizer_gles3.h
Revert "Add new scaling modes for splash screen"
2022-01-19 16:09:52 +01:00
rasterizer_scene_gles3.cpp
add support for glow maps
2022-01-20 16:47:25 +01:00
rasterizer_scene_gles3.h
add support for glow maps
2022-01-20 16:47:25 +01:00
rasterizer_storage_gles3.cpp
Remove support for PVRTC texture encoding and decoding
2022-01-14 21:08:22 +01:00
rasterizer_storage_gles3.h
Remove support for PVRTC texture encoding and decoding
2022-01-14 21:08:22 +01:00
SCsub
Use OpenGL 3.3 core profile instead of compatibility profile
2021-10-31 15:56:45 +01:00
shader_gles3.cpp
New OpenGL batching canvas renderer
2022-01-11 22:26:18 -08:00
shader_gles3.h
Remove mistakenly added author info
2022-01-12 20:49:59 -08:00
texture_loader_gles3.cpp
Remove property hints referencing unsupported svgz extension
2022-01-17 12:40:43 +01:00
texture_loader_gles3.h
New OpenGL batching canvas renderer
2022-01-11 22:26:18 -08:00
Powered by Gitea Version: 1.24.5 Page: 1693ms Template: 6ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API