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2cd007fa4a75bd8a8d09620bf5bc4e4cc353447d
godot/modules/openxr/extensions/platform
History
David Snopek 7d56b09f23 Expose a function to create textures from a native handle in the compatibility renderer
2024-09-19 09:05:32 -05:00
..
openxr_android_extension.cpp
Fix leakage of JNI object references
2024-04-15 10:30:18 -07:00
openxr_android_extension.h
Fix leakage of JNI object references
2024-04-15 10:30:18 -07:00
openxr_opengl_extension.cpp
Expose a function to create textures from a native handle in the compatibility renderer
2024-09-19 09:05:32 -05:00
openxr_opengl_extension.h
OpenGL: Unconditionally do glDisable(GL_FRAMEBUFFER_SRGB) because we do our own sRGB conversion
2024-08-12 12:40:38 -05:00
openxr_vulkan_extension.cpp
OpenXR: Improve swapchain logic and fix swapchain update when render target multiplier is changed.
2024-04-09 16:56:39 +10:00
openxr_vulkan_extension.h
Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver.
2024-02-12 10:02:18 -03:00
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