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2ceaa6a09666c6d789930a2d95ea0e047cfeb327
godot
/
scene
T
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Rémi Verschelde
d94155e10b
Merge pull request
#36050
from eswartz/line-edit-move-cursor-on-unselect
...
Use left/right arrow to move cursor when unselecting in LineEdit
2020-02-27 14:04:19 +01:00
..
2d
Added missing destructor for Navigation2D
2020-02-25 23:43:59 +01:00
3d
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
2020-02-25 12:55:53 +01:00
animation
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
2020-02-25 12:55:53 +01:00
audio
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
2020-02-25 12:55:53 +01:00
debugger
Fix debugger crash inspecting freed object.
2020-02-25 15:00:52 +01:00
gui
Merge pull request
#36050
from eswartz/line-edit-move-cursor-on-unselect
2020-02-27 14:04:19 +01:00
main
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
2020-02-25 12:55:53 +01:00
resources
Changed float type to int for INDEX visual shader input
2020-02-26 16:39:42 +03:00
register_scene_types.cpp
Add support for integer type in visual shaders
2020-02-26 10:12:06 +03:00
register_scene_types.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
scene_string_names.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
scene_string_names.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
SCsub
Implement game camera override
2019-10-23 02:51:32 +01:00