Files
godot/core/io
Fabio Alessandrelli 8addab785d [IO] Fix marshall decoding when script is NIL
We changed how scripts are binary serialized, and added a check to
ensure the new format is enforced, but there is still a case where the
old format (plain "prop"-"value" combo) is used, and that is when the
script is NIL.
2024-04-07 09:55:15 +02:00
..
2024-01-19 17:41:10 +01:00