Files
godot/editor
Miguel de Icaza 2dc9fdf5d4 This fixes a regression in the Skeleton3D editor that was
introduced by previous fix for a crash in the editor in
https://github.com/godotengine/godot/pull/113631

This preserves the nature of the original fix, and also stops receiving events
the moment that it is no longer needed (addressing the ONE_SHOT difference).
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