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2e89dd19b1f1dfe5de1ff8cdeb21539efc2b3f09
godot/scene
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Juan Linietsky 192a4d7de5 Reworked how servers preallocate RIDs, should fix #10970
2017-11-09 23:35:34 -03:00
..
2d
Reworked how servers preallocate RIDs, should fix #10970
2017-11-09 23:35:34 -03:00
3d
Reworked how servers preallocate RIDs, should fix #10970
2017-11-09 23:35:34 -03:00
animation
Fixed AnimationPlayer.get_autoplay() returning empty string
2017-11-02 08:42:43 +01:00
audio
Fixed bug with clearing the stream in AudioPlayerStream
2017-09-27 10:30:08 -03:00
gui
Merge pull request #12653 from poke1024/fixdocsclick
2017-11-06 09:44:31 +01:00
main
-Modules can now add custom version info (added it for Mono)
2017-11-01 23:13:27 -03:00
resources
Reworked how servers preallocate RIDs, should fix #10970
2017-11-09 23:35:34 -03:00
register_scene_types.cpp
Remove get_default_video_mode definition on OSX/iOS
2017-11-09 23:36:08 +01:00
register_scene_types.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
scene_string_names.cpp
Renamed fixed_process to physics_process
2017-09-30 16:19:07 +02:00
scene_string_names.h
Renamed fixed_process to physics_process
2017-09-30 16:19:07 +02:00
SCsub
Dead code tells no tales
2017-08-27 22:13:45 +02:00
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