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2ec234ff67496c1410df2ab14c03e144889adc8d
godot/servers/rendering/dummy
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clayjohn 2ec234ff67 Add 2D shadows and canvas SDF to OpenGL3 renderer
This is an initial implementation based on the current RD implementation

Performance will improve later
2022-10-28 11:33:23 -07:00
..
environment
Move cluster builder, sdfgi and gi structures to clustered renderer, move light and probe elements into storage and reorganise our render_scene method.
2022-10-04 11:03:32 +11:00
storage
Merge pull request #64710 from MinusKube/window-size-crash
2022-10-27 10:02:44 -07:00
rasterizer_canvas_dummy.h
Add 2D shadows and canvas SDF to OpenGL3 renderer
2022-10-28 11:33:23 -07:00
rasterizer_dummy.h
Use a giant UBO to optimize performance in 2D
2022-10-06 11:24:45 -07:00
rasterizer_scene_dummy.h
Move cluster builder, sdfgi and gi structures to clustered renderer, move light and probe elements into storage and reorganise our render_scene method.
2022-10-04 11:03:32 +11:00
SCsub
Split dependency logic
2022-06-28 00:10:29 +10:00
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