Files
godot/scene
Hugo Locurcio 34d382eab6 Clamp GradientTexture2D dimensions to 2048×2048 in the inspector
Larger sizes take up a lot of memory for little visual benefit.
They also take a while to initialize, which makes the inspector slow
to refresh when the texture needs to be regenerated.
2022-01-29 00:32:16 +01:00
..
2022-01-03 21:27:34 +01:00