Files
godot/modules
Marcel Admiraal 356a2b7235 Fix cast_motion sometimes failing
- Fixes Godot physics failing when the cast Shape is inside of, or
already colliding with another Shape.
- Fixes Bullet physics failing when there is no motion.
- Ensures Godot and Bullet physics behave the same.
- Updates the documentation to exclude the caveats for the failures and
differences.
2020-11-27 15:33:00 +00:00
..
2020-11-27 15:33:00 +00:00
2020-11-22 22:48:03 +01:00
2020-11-23 12:15:18 +01:00