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356fa37f898d320141b306cff43ce8bd2b98f2cb
godot/servers/rendering/renderer_rd/forward_mobile
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BlueCube3310 189c8eb671 Implement shadowmasks for LightmapGI
Co-authored-by: dearthdev <nathandearthdev@gmail.com>
2024-12-12 11:00:28 +01:00
..
render_forward_mobile.cpp
Implement shadowmasks for LightmapGI
2024-12-12 11:00:28 +01:00
render_forward_mobile.h
Implement shadowmasks for LightmapGI
2024-12-12 11:00:28 +01:00
scene_shader_forward_mobile.cpp
Merge pull request #99257 from darksylinc/matias-TheForge-pr04-excluded-ubo+render_opt
2024-12-10 14:15:55 -06:00
scene_shader_forward_mobile.h
Add specialization for directional light split blend and fog.
2024-12-03 15:12:46 -03:00
SCsub
SCons: Add unobtrusive type hints in SCons files
2024-09-25 09:34:35 -05:00
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