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357fa00a4a74bee878181d89ece87427a6aec0bf
godot/servers/rendering/dummy/storage
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Rémi Verschelde 671864fb05 Decouple TextureStorage from RenderingServer
By moving RS::TextureDetect(Roughness)Callback and RS::TextureInfo
to RenderingServerTypes.
2026-02-25 20:17:28 +01:00
..
light_storage.cpp
Fix LightmapGI causes crash when using --headless
2024-08-07 11:38:05 +02:00
light_storage.h
Move RenderingServer enums to a dedicated RenderingServerEnums (RSE) namespace
2026-02-25 19:43:03 +01:00
material_storage.cpp
Move RenderingServer enums to a dedicated RenderingServerEnums (RSE) namespace
2026-02-25 19:43:03 +01:00
material_storage.h
Minimize includes in renderer_compositor.h
2026-02-25 20:17:27 +01:00
mesh_storage.cpp
Track mesh dependencies in Dummy RenderingServer to properly resolve freeing MeshInstances
2025-01-31 12:57:10 -08:00
mesh_storage.h
Decouple MeshStorage from RenderingServer
2026-02-25 20:17:28 +01:00
particles_storage.h
Move RenderingServer enums to a dedicated RenderingServerEnums (RSE) namespace
2026-02-25 19:43:03 +01:00
SCsub
SCons: Add unobtrusive type hints in SCons files
2024-09-25 09:34:35 -05:00
texture_storage.h
Decouple TextureStorage from RenderingServer
2026-02-25 20:17:28 +01:00
utilities.cpp
Minimize includes in renderer_compositor.h
2026-02-25 20:17:27 +01:00
utilities.h
Move RenderingServer enums to a dedicated RenderingServerEnums (RSE) namespace
2026-02-25 19:43:03 +01:00
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