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Code Issues Pull Requests Actions Packages Projects Releases 2 Wiki Activity
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367507e7da9cbdca2b60b31d3d2c0e96a1e24bd4
godot/drivers/gles3
History
Bastiaan Olij 367507e7da Initialise singleton in RendererSceneGLES3
2022-08-01 18:42:42 +10:00
..
effects
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
environment
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
shaders
Rename RenderingServer global shader uniform methods to be more explicit
2022-07-28 18:46:59 +02:00
storage
fix 'Comparison result is always the same' warnings
2022-07-29 19:45:22 +02:00
rasterizer_canvas_gles3.cpp
fix 'Comparison result is always the same' warnings
2022-07-29 19:45:22 +02:00
rasterizer_canvas_gles3.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
rasterizer_gles3.cpp
Rename OSX to macOS and iPhoneOS to iOS.
2022-07-21 09:37:52 +03:00
rasterizer_gles3.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
rasterizer_scene_gles3.cpp
Initialise singleton in RendererSceneGLES3
2022-08-01 18:42:42 +10:00
rasterizer_scene_gles3.h
Merge pull request #63527 from BastiaanOlij/rework_environment
2022-07-29 08:05:40 +02:00
SCsub
Split GI effects and fix stereoscopic rendering of GI effects
2022-06-22 12:50:17 +10:00
shader_gles3.cpp
Add clipping, backbuffer, and CanvasGroups to 2D GLES3 renderer
2022-05-24 11:00:34 -07:00
shader_gles3.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
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