Logo
Explore Help
Sign In
noahbackus/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases 2 Wiki Activity
Files
36c91c7a4abde6823c2aae07895d0fb129fe27ca
godot/modules/gridmap
T
History
Rémi Verschelde 18edfa5245 Explicitly include scene_tree.h where used
Pre-requisite before removing `scene_tree.h` from `node.h`
which has cascading consequences on most of the codebase.
2026-03-05 10:43:25 +01:00
..
doc_classes
Merge pull request #103005 from Scarface1809/grid_map_show_colliders
2026-02-25 09:27:33 -06:00
editor
Merge pull request #117036 from YeldhamDev/tile_grid_focus_out
2026-03-04 21:03:51 -06:00
icons
Change GridMap and Replication to EditorDock
2026-01-26 13:19:48 +01:00
config.py
Expose GridMapEditorPlugin to scripts and add methods to manipulate the selection and selected palette item
2024-12-16 21:31:05 +02:00
grid_map.cpp
Explicitly include scene_tree.h where used
2026-03-05 10:43:25 +01:00
grid_map.h
Move RenderingServer enums to a dedicated RenderingServerEnums (RSE) namespace
2026-02-25 19:43:03 +01:00
register_types.cpp
Allow to compile templates without navigation features
2025-04-01 11:53:35 -03:00
register_types.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
SCsub
SCons: Add unobtrusive type hints in SCons files
2024-09-25 09:34:35 -05:00
Powered by Gitea Version: 1.26.1 Page: 376ms Template: 5ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API