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387ec5eef78503c71ef9507e031b978e4500a673
godot/scene
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Thaddeus Crews e6a61b1ecc Merge pull request #76829 from bruvzg/ac_kit_direct
Implement screen reader support using AccessKit library.
2025-04-08 12:32:47 -05:00
..
2d
Base accessibility API.
2025-04-08 20:14:28 +03:00
3d
Base accessibility API.
2025-04-08 20:14:28 +03:00
animation
Replace size() == 0 with is_empty().
2025-04-02 19:18:43 +08:00
audio
Base accessibility API.
2025-04-08 20:14:28 +03:00
debugger
Replace size() == 0 with is_empty().
2025-04-02 19:18:43 +08:00
gui
Merge pull request #76829 from bruvzg/ac_kit_direct
2025-04-08 12:32:47 -05:00
main
Merge pull request #76829 from bruvzg/ac_kit_direct
2025-04-08 12:32:47 -05:00
resources
Merge pull request #76829 from bruvzg/ac_kit_direct
2025-04-08 12:32:47 -05:00
theme
Base accessibility API.
2025-04-08 20:14:28 +03:00
property_list_helper.cpp
…
property_list_helper.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
property_utils.cpp
Validate custom type script before loading it
2025-03-02 14:55:30 +01:00
property_utils.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
register_scene_types.cpp
Make swap_cancel_ok setting 3-state instead of boolean.
2025-04-03 13:08:11 +03:00
register_scene_types.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
scene_string_names.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
SCsub
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