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3aea7cfdea45f3bbbaa7b377e2522fa7e078a91e
godot/modules/fbx
T
History
Rémi Verschelde e33e98a26f Style: Apply clang-format grouping rules
2026-03-17 20:11:01 +01:00
..
doc_classes
Rename FBX2glTF binary path setting back to 4.2 name
2024-05-30 23:42:11 +02:00
editor
Style: Apply clang-format grouping rules
2026-03-17 20:11:01 +01:00
extensions
fix fbx runtime import not generating meshes properly
2025-04-27 10:55:46 -06:00
config.py
Add ufbx for FBX importing
2024-02-23 22:33:04 +01:00
fbx_document.cpp
Explicitly include core/config/engine.h where used
2026-03-04 10:17:10 +01:00
fbx_document.h
Use const ref parameters in the GLTF module
2025-11-13 18:19:26 -08:00
fbx_state.cpp
Style: Add class_db.h includes explicitly
2026-02-26 15:50:28 -06:00
fbx_state.h
Remove unused includes in modules with clangd-tidy
2026-03-16 16:40:39 +01:00
register_types.cpp
Style: Apply clang-format grouping rules
2026-03-17 20:11:01 +01:00
register_types.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
SCsub
Revert "SCons: Add CPPEXTPATH for external includes"
2025-10-06 13:09:22 -05:00
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