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3b4cf41ea4efed8d30494e60c479f75ddea23a15
godot
/
drivers
/
gles3
T
History
Thaddeus Crews
dedc072840
Merge pull request
#105837
from clayjohn/sky-acos-bugfix
...
Fix float/int comparison in acos_approx in sky template shader
2025-04-28 10:01:34 -05:00
..
effects
Core: Replace C math headers with C++ equivalents
2025-04-16 15:49:02 -05:00
environment
Style: Replace header guards with
#pragma once
2025-03-07 17:33:47 -06:00
shaders
Fix float/int comparison in acos_approx in sky template shader
2025-04-27 17:06:34 -07:00
storage
Add Meshes to the Video RAM Profiler
2025-04-23 18:26:56 -04:00
rasterizer_canvas_gles3.cpp
Core: Use
Math
namespace for constants
2025-04-10 16:29:30 -05:00
rasterizer_canvas_gles3.h
Style: Replace header guards with
#pragma once
2025-03-07 17:33:47 -06:00
rasterizer_gles3.cpp
Suppress OpenGL debug marker print
2025-02-28 10:08:24 -06:00
rasterizer_gles3.h
rendering: compositor has
is_opengl
API; minor optimisations
2025-03-13 15:41:44 +11:00
rasterizer_scene_gles3.cpp
Core: Use
Math
namespace for constants
2025-04-10 16:29:30 -05:00
rasterizer_scene_gles3.h
Fix uninitialised member vars in CommandQueueMT and RasterizerSceneGLES3
2025-03-25 17:19:16 +00:00
SCsub
SCons: Add unobtrusive type hints in SCons files
2024-09-25 09:34:35 -05:00
shader_gles3.cpp
Change RID_Owner::get_owned_list.
2025-04-21 01:04:27 +08:00
shader_gles3.h
Replace size() == 0 with is_empty().
2025-04-02 19:18:43 +08:00