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3ee7bf459a55ceaa02cf2ff8c8fa66a94183c166
godot
/
core
/
input
T
History
Thaddeus Crews
38e20331c8
Merge pull request
#107303
from passivestar/close-dialog-action
...
Add support for closing dialog windows with Cmd+W on macOS
2025-10-22 13:48:36 -05:00
..
default_controller_mappings.h
…
gamecontrollerdb.txt
Sync controller mappings DB with SDL community repo
2025-06-25 12:42:43 +02:00
godotcontrollerdb.txt
…
input_builders.py
Introduce 'drivers/apple_embedded' abstract platform for code reuse
2025-05-19 15:37:13 -07:00
input_enums.h
MacOS: Embedded window support.
2025-05-06 06:09:05 +10:00
input_event_codec.cpp
MacOS: Embedded window support.
2025-05-06 06:09:05 +10:00
input_event_codec.h
MacOS: Embedded window support.
2025-05-06 06:09:05 +10:00
input_event.cpp
Improve to_string() and add it to Resource
2025-10-09 00:54:38 +02:00
input_event.h
Improve to_string() and add it to Resource
2025-10-09 00:54:38 +02:00
input_map.compat.inc
…
input_map.cpp
Merge pull request
#107303
from passivestar/close-dialog-action
2025-10-22 13:48:36 -05:00
input_map.h
Optimize InputMap::get_actions.
2025-05-12 17:51:27 +08:00
input.compat.inc
…
input.cpp
Improve usage of String.split() vs get_slice()
2025-09-19 16:31:55 +02:00
input.h
Remove
rw_lock.h
and
rb_map.h
includes from
object.h
.
2025-10-05 23:29:04 +02:00
SCsub
…
shortcut.cpp
Rework FileDialog shortcuts
2025-10-11 14:37:40 +02:00
shortcut.h
Rework FileDialog shortcuts
2025-10-11 14:37:40 +02:00