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402db5bd79bf889fca33b89cb083feb24effc614
godot
/
scene
History
Juan Linietsky
4333aa240c
Godot UI is quick and snappy again!
...
Changed linked listed sort to use auxiliary memory this fixes user interface performance issues.
2015-02-15 12:38:25 -03:00
..
2d
begin new serialization framework
2015-02-15 01:21:26 -03:00
3d
fixed math in Camera::project_position
2015-01-31 18:02:49 +01:00
animation
Add call deferred support for Tween
2015-01-07 19:46:01 +08:00
audio
-refresh play options in property when setting samplelibrary (
#1016
)
2015-01-02 14:32:05 -03:00
gui
Godot UI is quick and snappy again!
2015-02-15 12:38:25 -03:00
io
Bug Fixes
2014-11-02 11:31:01 -03:00
main
fixes to mouse warp
2015-02-14 19:22:06 -03:00
resources
Merge pull request
#1327
from romulox-x/polygonPathFinderClosestPoint
2015-02-11 07:12:15 -03:00
register_scene_types.cpp
New Navigation & Pathfinding support for 2D
2015-02-14 12:10:15 -03:00
register_scene_types.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
scene_string_names.cpp
Fixes to GraphEdit:
2015-01-08 00:41:34 -03:00
scene_string_names.h
Fixes to GraphEdit:
2015-01-08 00:41:34 -03:00
SCsub
Build System Changes
2014-10-07 01:31:49 -03:00