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40cd60e0aaed02ca2ad4d7b5beecc970ae6899ce
godot/editor/scene/2d/physics
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kobewi ce2f416e82 Properly handle readonly resources in shapes editors
2026-03-22 16:16:56 +01:00
..
cast_2d_editor_plugin.cpp
Decouple node.h from scene_tree.h, minimize its other includes
2026-03-05 13:54:46 +01:00
cast_2d_editor_plugin.h
Remove redundant _has_main_screen() overrides
2026-03-13 13:10:09 +01:00
collision_polygon_2d_editor_plugin.cpp
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collision_polygon_2d_editor_plugin.h
…
collision_shape_2d_editor_plugin.cpp
Properly handle readonly resources in shapes editors
2026-03-22 16:16:56 +01:00
collision_shape_2d_editor_plugin.h
Remove redundant _has_main_screen() overrides
2026-03-13 13:10:09 +01:00
SCsub
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