Files
godot/editor
Hugo Locurcio 416e1a538f Improve Mesh UV1/UV2 preview in the editor
- Use an AspectRatioContainer to prevent stretching that occurs depending
  on the dialog size.
- Draw UV bounds and a grid at 1/8th increments.
- Scale lines according to editor scale for better visibility on hiDPI displays.
2024-11-01 02:04:10 +01:00
..
2024-09-28 23:26:23 +08:00
2024-09-28 23:26:23 +08:00
2024-07-17 18:53:03 +02:00
2024-08-15 08:24:32 +02:00
2024-09-28 23:26:23 +08:00
2024-10-20 13:26:45 +02:00