This website requires JavaScript.
Explore
Help
Sign In
noahbackus
/
godot
Watch
1
Star
0
Fork
0
You've already forked godot
Code
Issues
Pull Requests
Actions
Packages
Projects
Releases
2
Wiki
Activity
Files
426fe7ebdd5953ae5baedc02493e3ecd8526a4e2
godot
/
servers
/
rendering
/
renderer_rd
/
storage_rd
T
History
Micky
723bf85145
Rename ParticlesMaterial to ParticleProcessMaterial
...
Also affects their file names, related classes and documentation.
2022-08-26 02:53:08 +02:00
..
light_storage.cpp
Add a shadow opacity property to Light3D
2022-08-07 11:06:32 +02:00
light_storage.h
Changed storage structs to private
2022-08-01 11:59:14 +10:00
material_storage.cpp
Merge pull request
#64167
from clayjohn/screen-texture-hint
2022-08-19 21:51:39 +02:00
material_storage.h
Rename shader parameter uniform setter/getter methods for consistency
2022-08-04 23:17:06 +02:00
mesh_storage.cpp
Merge pull request
#60309
from The-O-King/oct
2022-08-22 19:29:21 +02:00
mesh_storage.h
Changed storage structs to private
2022-08-01 11:59:14 +10:00
particles_storage.cpp
Rename ParticlesMaterial to ParticleProcessMaterial
2022-08-26 02:53:08 +02:00
particles_storage.h
Rename ParticlesMaterial to ParticleProcessMaterial
2022-08-26 02:53:08 +02:00
SCsub
…
texture_storage.cpp
Detect if VRS supported before creating default VRS texture
2022-08-10 13:27:19 -06:00
texture_storage.h
Add
hint_transparent
to use a transparent black placeholder texture
2022-08-01 23:38:06 +02:00
utilities.cpp
Fix macOS and iOS defines in the rendering code.
2022-08-08 17:51:31 +03:00
utilities.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00