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42c771d160f553ae93a03d50eb7d62f97735100b
godot/modules/multiplayer/editor
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Rémi Verschelde 2dd1f4ef60 Decouple node.h from scene_tree.h, minimize its other includes
2026-03-05 13:54:46 +01:00
..
editor_network_profiler.cpp
Rename callable_method_pointer.h to callable_mp.h and include it explicitly
2026-03-04 16:23:23 +01:00
editor_network_profiler.h
Improve auto-translation of Debugger
2025-11-17 20:11:35 +01:00
multiplayer_editor_plugin.cpp
Decouple node.h from scene_tree.h, minimize its other includes
2026-03-05 13:54:46 +01:00
multiplayer_editor_plugin.h
Change GridMap and Replication to EditorDock
2026-01-26 13:19:48 +01:00
replication_editor.cpp
Rename callable_method_pointer.h to callable_mp.h and include it explicitly
2026-03-04 16:23:23 +01:00
replication_editor.h
Change GridMap and Replication to EditorDock
2026-01-26 13:19:48 +01:00
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