Logo
Explore Help
Sign In
noahbackus/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases 2 Wiki Activity
Files
44012fa61db860e66182fd8ea0b7a11de9cd75a9
godot/modules/navigation
History
Aaron Franke 4e6efd1b07 Use C++ iterators for Lists in many situations
2021-07-23 17:38:28 -04:00
..
config.py
…
godot_navigation_server.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
godot_navigation_server.h
…
nav_map.cpp
Use is_equal_approx in more places
2021-07-21 00:32:37 -04:00
nav_map.h
…
nav_region.cpp
…
nav_region.h
…
nav_rid.h
…
nav_utils.h
…
navigation_mesh_editor_plugin.cpp
Node3D gizmo improvements
2021-07-23 21:01:10 +02:00
navigation_mesh_editor_plugin.h
…
navigation_mesh_generator.cpp
Use C++ iterators for Lists in many situations
2021-07-23 17:38:28 -04:00
navigation_mesh_generator.h
…
register_types.cpp
…
register_types.h
…
rvo_agent.cpp
…
rvo_agent.h
…
SCsub
…
Powered by Gitea Version: 1.24.5 Page: 2390ms Template: 6ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API