This website requires JavaScript.
Explore
Help
Sign In
noahbackus
/
godot
Watch
1
Star
0
Fork
0
You've already forked godot
Code
Issues
Pull Requests
Actions
Packages
Projects
Releases
2
Wiki
Activity
Files
4553935f27bb635bd043434f6c8be03b4939a25d
godot
/
platform
History
thomas.herzog
4553935f27
[X11] set PID as window attribute
...
This allows other programs to find out the PID of a Godot instance just by the X11 window ID.
2019-09-11 10:13:48 +02:00
..
android
Android: Improve dialogs about custom build template
2019-08-29 13:22:20 +02:00
haiku
Remove libwebsocket. No longer used, yay!
2019-07-04 15:03:04 +02:00
iphone
iOS>=11 platform - when handling gestures on screen edges, godot apps should have priority over OS
2019-08-21 22:22:18 +02:00
javascript
https://github.com/godotengine/godot/issues/31297
- HTML5: this.rtenv.callMain is not a function when using latest-upstream backend
2019-08-12 21:59:27 +03:00
osx
[macOS] Add methods to modify global and dock menus. Add ability to open multiple editor/project manager instances, recent/favourite project list to project manager dock menu and opened scene list to editor dock menu.
2019-08-26 16:45:49 +03:00
server
Remove redundant author doc comments
2019-08-12 04:26:38 -05:00
uwp
Move CryptoCore to it's own folder.
2019-08-19 16:31:05 +02:00
windows
Remove redundant author doc comments
2019-08-12 04:26:38 -05:00
x11
[X11] set PID as window attribute
2019-09-11 10:13:48 +02:00
register_platform_apis.h
Update copyright statements to 2019
2019-01-01 12:58:10 +01:00
SCsub
Always use lists for
LIBS
in SCons
2019-08-12 22:31:55 +02:00