Logo
Explore Help
Sign In
noahbackus/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases 2 Wiki Activity
Files
45cfd199a46a6fdffb48cd367c69a336eb79590b
godot/scene
History
George Marques 55b8a353f5 Fix completion string check when column = 0
2016-07-03 18:49:58 -03:00
..
2d
Properly deliver localized coordinates when passing gui events through parents, closes #4215
2016-06-27 10:00:36 -03:00
3d
make property not be applied in skeleton if not inside tree. This will eventually e changed. Fixes #5205
2016-06-29 18:39:29 -03:00
animation
Revert "Added toggle for loop interpolation based on adolson's code"
2016-06-26 23:45:18 +02:00
audio
only call finished signal when it really finishes, closes #5222
2016-06-29 18:46:43 -03:00
gui
Fix completion string check when column = 0
2016-07-03 18:49:58 -03:00
io
First version of Profiler
2016-05-21 21:18:16 -03:00
main
Fixed the order of input, reverts #4384, closes #5361
2016-07-01 11:42:09 -03:00
resources
Make both signals be ordered and samplelibrary items too, fixes scenes changing for git, closes #5289
2016-06-30 18:43:47 -03:00
register_scene_types.cpp
Drop fully commented-out files
2016-06-18 20:23:49 +02:00
register_scene_types.h
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
scene_string_names.cpp
Changed import workflow
2016-05-27 14:19:11 -03:00
scene_string_names.h
Changed import workflow
2016-05-27 14:19:11 -03:00
SCsub
Cosmetic fixes to SCons buildsystem
2015-11-01 20:53:26 +01:00
Powered by Gitea Version: 1.24.5 Page: 1043ms Template: 7ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API