Logo
Explore Help
Sign In
noahbackus/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases 2 Wiki Activity
Files
475a46c59cdc1d5abcd3a9f7441a0689847df186
godot/scene
History
Rémi Verschelde 099f74584a Bind ItemList's item_custom_fg_color methods
Fixes #21086.
2018-08-17 13:46:33 +02:00
..
2d
Lift 1440 limit in rotation_degrees hint range
2018-08-16 14:36:38 +02:00
3d
Expose PhysicalBone::get_bone_id() to c#/gdscript
2018-08-12 19:29:51 +01:00
animation
Tween: Add a unique identifier to InterpolateData to be able to remove the right one when finished
2018-08-16 15:59:35 +02:00
audio
Improved stream paused fade code
2018-07-09 21:58:33 -03:00
gui
Bind ItemList's item_custom_fg_color methods
2018-08-17 13:46:33 +02:00
main
Lift 1440 limit in rotation_degrees hint range
2018-08-16 14:36:38 +02:00
resources
Attempting to workaround the problem present in #20904, let me know if it works.
2018-08-15 13:24:52 -03:00
register_scene_types.cpp
Added proper import support for 3D and Array textures
2018-08-06 14:56:06 -03:00
register_scene_types.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
scene_string_names.cpp
Expose _clips_input as a virtual function, closes #15358
2018-07-29 12:48:17 -03:00
scene_string_names.h
Expose _clips_input as a virtual function, closes #15358
2018-07-29 12:48:17 -03:00
SCsub
disable caching for targets using helper functions
2017-11-28 23:24:12 -04:00
Powered by Gitea Version: 1.24.5 Page: 749ms Template: 6ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API