Files
godot/platform/macos
Thaddeus Crews 43c9a32b3d Merge pull request #116354 from bruvzg/macos_url_null
[macOS] Add null check to `get_framework_executable`.
2026-02-16 10:19:36 -06:00
..
2025-11-07 10:21:20 +02:00
2025-11-07 10:21:20 +02:00

macOS platform port

This folder contains the C++, Objective-C and Objective-C++ code for the macOS platform port.

This platform uses shared Apple code (drivers/apple).

See also misc/dist/macos folder for additional files used by this platform. misc/dist/macos_tools.app is an .app bundle template used for packaging the macOS editor, while misc/dist/macos_template.app is used for packaging macOS export templates.

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