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48cefc9c969719d6fab8d3237c6d9e02bd34b64f
godot/scene
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Rémi Verschelde 48cefc9c96 TileMap: Drop unused center_x/center_y booleans
Two years later they are still unused and we do not know
their intend use case, so tschüss.
Closes #2513.
2017-12-10 16:40:31 +01:00
..
2d
TileMap: Drop unused center_x/center_y booleans
2017-12-10 16:40:31 +01:00
3d
Style: Re-apply clang-format over recent invalid additions
2017-12-10 01:27:02 +01:00
animation
doc: Sync classref with current source
2017-12-10 00:43:49 +01:00
audio
Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function,
2017-11-25 00:09:40 -03:00
gui
Merge pull request #14509 from poke1024/fix_selection_copy_crash
2017-12-10 16:17:54 +01:00
main
Merge pull request #13351 from poke1024/fix12451_2
2017-12-10 11:58:36 +01:00
resources
doc: Sync classref with current source
2017-12-10 00:43:49 +01:00
register_scene_types.cpp
Added a higher level wrapper for proxy texture
2017-12-04 16:54:17 -03:00
register_scene_types.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
scene_string_names.cpp
Unify degree members and properties
2017-11-10 12:52:07 +01:00
scene_string_names.h
Renamed fixed_process to physics_process
2017-09-30 16:19:07 +02:00
SCsub
disable caching for targets using helper functions
2017-11-28 23:24:12 -04:00
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