Logo
Explore Help
Sign In
noahbackus/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases 2 Wiki Activity
Files
492d741a3eccf2ebe5d20f16fc0c98c1917b550c
godot/modules/mono/editor
History
Grzegorz Puławski fa82727f5b Fixing mono build after instance() -> instanciate() name change
2021-06-23 16:07:23 +02:00
..
Godot.NET.Sdk
C#: Fix ScriptPathAttribute generator with none or nested namespaces
2021-03-13 01:04:59 +01:00
GodotTools
Fixing mono build after instance() -> instanciate() name change
2021-06-23 16:07:23 +02:00
bindings_generator.cpp
Fix a typo in C# bindings generator for default value types
2021-06-18 01:13:00 -04:00
bindings_generator.h
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
code_completion.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
code_completion.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
editor_internal_calls.cpp
Add C# source generator for a new ScriptPath attribute
2021-03-06 21:50:32 +01:00
editor_internal_calls.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
godotsharp_export.cpp
Replace remaining uses of NULL with nullptr
2021-04-29 11:53:27 +02:00
godotsharp_export.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
Powered by Gitea Version: 1.24.5 Page: 434ms Template: 4ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API