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4970c27ff5fa7e4b8ab4e51bdcd53f6a63bc76df
godot/platform/linuxbsd/x11
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Thomas ten Cate 8a17f94ab2 Some fixes for initial window position and size
- X11: set main window position and size hints correctly
- All platforms: update minimum and maximum size of main window at
  startup

Fixes #70984
2023-02-14 12:15:14 +01:00
..
dynwrappers
[X11] Add support for dead keys without active IME. Fix IME focus and cleanup.
2023-01-30 13:31:48 +02:00
detect_prime_x11.cpp
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
detect_prime_x11.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
display_server_x11.cpp
Some fixes for initial window position and size
2023-02-14 12:15:14 +01:00
display_server_x11.h
[X11] Add support for dead keys without active IME. Fix IME focus and cleanup.
2023-01-30 13:31:48 +02:00
gl_manager_x11.cpp
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
gl_manager_x11.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
key_mapping_x11.cpp
Put KeyMappingX11 stuff inside its own scope
2023-01-26 03:19:36 +01:00
key_mapping_x11.h
Put KeyMappingX11 stuff inside its own scope
2023-01-26 03:19:36 +01:00
SCsub
Move xkbcommon dynamic loading code into generic linuxbsd folder
2023-01-25 03:28:13 +01:00
vulkan_context_x11.cpp
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
vulkan_context_x11.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
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