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49bf7b32ef6ec33ec4e25e93c3bc39ce70043aaa
godot
/
servers
/
rendering
/
dummy
/
storage
T
History
Skyth
8fbf2f1e14
Reduce includes to rendering device.
...
Co-authored-by: Lukas Tenbrink <
lukas.tenbrink@gmail.com
>
2026-02-10 16:58:50 +03:00
..
light_storage.cpp
Fix LightmapGI causes crash when using --headless
2024-08-07 11:38:05 +02:00
light_storage.h
Reduce includes to rendering device.
2026-02-10 16:58:50 +03:00
material_storage.cpp
DrawableTextures
2026-01-29 01:16:06 -08:00
material_storage.h
Reduce includes to rendering device.
2026-02-10 16:58:50 +03:00
mesh_storage.cpp
Track mesh dependencies in Dummy RenderingServer to properly resolve freeing MeshInstances
2025-01-31 12:57:10 -08:00
mesh_storage.h
Fix setting mesh blend shape properties in dummy mesh storage
2025-12-26 12:44:22 -08:00
particles_storage.h
Overhaul the cull mask internals for Lights, Decals, and Particle Colliders
2025-05-08 21:39:12 -07:00
SCsub
SCons: Add unobtrusive type hints in SCons files
2024-09-25 09:34:35 -05:00
texture_storage.h
DrawableTextures
2026-01-29 01:16:06 -08:00
utilities.cpp
Track mesh dependencies in Dummy RenderingServer to properly resolve freeing MeshInstances
2025-01-31 12:57:10 -08:00
utilities.h
Reduce includes to rendering device.
2026-02-10 16:58:50 +03:00