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49e2bd9d5bcfe8d81a368ec80f802f90e883bec2
godot
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scene
T
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Rémi Verschelde
fba341ce44
Merge pull request
#82901
from kleonc/sprite-base-3d-gizmo-plugin
...
Make gizmo plugin handle `SpriteBase3D` instead of `Sprite3D`
2023-10-06 12:53:13 +02:00
..
2d
Merge pull request
#82393
from jrouwe/body_changed_state
2023-10-04 15:35:30 +02:00
3d
Make gizmo plugin handle SpriteBase3D instead of Sprite3D
2023-10-06 11:03:44 +02:00
animation
Merge pull request
#82898
from TokageItLab/fix-unwanted-start-in-animation-player
2023-10-06 12:53:09 +02:00
audio
Add a bus_renamed AudioServer signal
2023-09-15 13:02:03 +03:00
debugger
Fix arg count checks in SceneDebugger
2023-07-19 18:13:15 +02:00
gui
Merge pull request
#82811
from MewPurPur/more-line-edit-organization
2023-10-06 12:52:58 +02:00
main
Merge pull request
#77072
from vPumpking/get-tree-string
2023-10-05 16:32:12 +02:00
resources
Vertex and attribute compression to reduce the size of the vertex format.
2023-10-05 12:02:23 -06:00
theme
Merge pull request
#82653
from MewPurPur/simplify-region-folding-icon
2023-10-04 15:35:57 +02:00
property_utils.cpp
Extract ScriptInstance to simplify includes
2023-09-06 22:54:38 +02:00
property_utils.h
…
register_scene_types.cpp
Implement AnimationManager the base class of AnimationPlayer/Tree
2023-09-29 08:23:57 +09:00
register_scene_types.h
…
scene_string_names.cpp
Use StringName consistently to refer to the Master audio bus name
2023-08-07 18:06:17 +02:00
scene_string_names.h
Use StringName consistently to refer to the Master audio bus name
2023-08-07 18:06:17 +02:00
SCsub
…