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49fec646cbf3afdf5e7d55589ab359a5ebcdb897
godot
/
modules
/
opensimplex
History
Juan Linietsky
3205a92ad8
PoolVector is gone, replaced by Vector
...
Typed `PoolTypeArray` types are now renamed `PackedTypeArray` and are sugar for `Vector<Type>`.
2020-02-18 10:10:36 +01:00
..
doc_classes
doc: Sync classref with current source
2020-02-12 12:37:13 +01:00
icons
Add support for creating editor icons per module
2019-06-28 23:42:26 +03:00
config.py
Remove redundant size property from NoiseTexture
2018-10-03 10:27:24 +02:00
noise_texture.cpp
Texture refactor
2020-02-11 11:53:26 +01:00
noise_texture.h
Texture refactor
2020-02-11 11:53:26 +01:00
open_simplex_noise.cpp
PoolVector is gone, replaced by Vector
2020-02-18 10:10:36 +01:00
open_simplex_noise.h
Increase the maximum number of octaves in OpenSimplexNoise to 9
2020-01-30 23:55:38 +01:00
register_types.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
register_types.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
SCsub
SCons: Always use env.Prepend for CPPPATH
2019-04-30 13:12:06 +02:00