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godot/editor/icons/Keyboard.svg
bruvzg 1af06d3d46 Rename scancode to keycode.
Add `physical_keycode` (keyboard layout independent keycodes) to InputEventKey and InputMap.
Fix non-latin keyboard layout keycodes on Linux/X11 (fallback to physical keycodes).
2020-02-25 12:30:33 +02:00

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/noahbackus/godot/raw/commit/4a7c19e71902bfa9effbd4e22484c4af0963b1bc/editor/icons/Keyboard.svg