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godot/modules/jolt_physics
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Rémi Verschelde 74682f9383 Merge pull request #101231 from mihe/jolt/init-debug-count
Fix debug contact count not being initialized when using Jolt Physics
2025-01-10 23:06:07 +01:00
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joints
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misc
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objects
Improve performance with many static/sleeping bodies when using Jolt Physics
2025-01-01 21:30:02 +01:00
shapes
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spaces
Fix debug contact count not being initialized when using Jolt Physics
2025-01-07 17:16:59 +01:00
config.py
Jolt: Update to commit f094082aa, adding RISC-V, PPC64 and LoongArch support
2024-12-21 15:15:50 +01:00
jolt_globals.cpp
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jolt_globals.h
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jolt_physics_server_3d.cpp
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jolt_physics_server_3d.h
Make RID allocation thread-safe when using Jolt Physics
2024-12-13 00:39:42 +01:00
jolt_project_settings.cpp
Cache value of Jolt Physics project setting bounce_velocity_threshold
2025-01-07 18:35:04 +01:00
jolt_project_settings.h
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register_types.cpp
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register_types.h
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SCsub
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