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4c8f5b998faa2fdf72e52fa434fdd4ad84bfb2ca
godot
/
servers
/
audio
T
History
Rémi Verschelde
6d0c502ee4
Merge pull request
#46086
from ellenhp/new_resampling
...
Implement a new resampling algorithm in AudioStreamPlaybackResampled
2021-02-19 16:17:04 +01:00
..
effects
Merge pull request
#46199
from ellenhp/fix_distortion_filter
2021-02-19 07:45:27 +01:00
audio_driver_dummy.cpp
Reorganize Project Settings
2021-02-18 11:23:34 -03:00
audio_driver_dummy.h
Modernize Thread
2021-01-29 12:02:13 +01:00
audio_effect.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
audio_effect.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
audio_filter_sw.cpp
Use Math_TAU and deg2rad/rad2deg in more places and optimize code
2021-01-09 03:47:14 -05:00
audio_filter_sw.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
audio_rb_resampler.cpp
Modernize atomics
2021-02-18 17:12:46 +01:00
audio_rb_resampler.h
Modernize atomics
2021-02-18 17:12:46 +01:00
audio_stream.cpp
Merge pull request
#46086
from ellenhp/new_resampling
2021-02-19 16:17:04 +01:00
audio_stream.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
SCsub
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00