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4db2a6801fa2aaae2dd4ec92ff0ef2a92b741edc
godot
/
platform
/
linuxbsd
/
x11
T
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Rémi Verschelde
4aff0ab5d5
Merge pull request
#86441
from dsnopek/mequam-x11-focus-grab
...
[X11] Fix Godot stealing focus on alternative window managers
2024-01-18 09:34:18 +01:00
..
dynwrappers
[X11] Add support for dead keys without active IME. Fix IME focus and cleanup.
2023-01-30 13:31:48 +02:00
detect_prime_x11.cpp
[X11] Add fallback from desktop GL to GLES, suppress PRIME detector error spam.
2023-11-06 12:40:44 +02:00
detect_prime_x11.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
display_server_x11.cpp
Merge pull request
#86441
from dsnopek/mequam-x11-focus-grab
2024-01-18 09:34:18 +01:00
display_server_x11.h
Merge pull request
#86441
from dsnopek/mequam-x11-focus-grab
2024-01-18 09:34:18 +01:00
gl_manager_x11_egl.cpp
[X11] Add support for using EGL/GLES instead of GLX.
2023-10-04 14:15:36 +03:00
gl_manager_x11_egl.h
[X11] Add support for using EGL/GLES instead of GLX.
2023-10-04 14:15:36 +03:00
gl_manager_x11.cpp
[X11] Add fallback from desktop GL to GLES, suppress PRIME detector error spam.
2023-11-06 12:40:44 +02:00
gl_manager_x11.h
[X11] Add fallback from desktop GL to GLES, suppress PRIME detector error spam.
2023-11-06 12:40:44 +02:00
key_mapping_x11.cpp
Wrong key mapping for XK_KP_Delete key
2023-12-14 10:39:15 -03:00
key_mapping_x11.h
Style: Harmonize header includes in platform ports
2023-06-08 15:19:19 +02:00
SCsub
[X11] Add support for using EGL/GLES instead of GLX.
2023-10-04 14:15:36 +03:00
vulkan_context_x11.cpp
Split RenderingDevice into API-agnostic and RenderingDeviceDriver parts
2023-12-20 19:18:08 +01:00
vulkan_context_x11.h
Split RenderingDevice into API-agnostic and RenderingDeviceDriver parts
2023-12-20 19:18:08 +01:00