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4dceee5252781d323bfcd45808e2637f3ea02429
godot
/
scene
T
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Thaddeus Crews
2450bb0c75
Merge pull request
#114449
from ndarilek/a11y-regions
...
GUI: Add accessibility region role for landmark navigation
2026-01-27 15:18:27 -06:00
..
2d
Preserve winding order for transformed tiles' navigation polygons
2026-01-08 19:41:56 +01:00
3d
Remove
geometry_3d
include from
rendering_server.h
, to reduce compile time.
2026-01-27 18:12:38 +01:00
animation
Merge pull request
#109108
from timothyqiu/anilib-split
2026-01-27 09:04:20 -06:00
audio
Audio: Check if on tree before calling can_process()
2026-01-19 12:57:54 +01:00
debugger
Remove
geometry_3d
include from
rendering_server.h
, to reduce compile time.
2026-01-27 18:12:38 +01:00
gui
Merge pull request
#114449
from ndarilek/a11y-regions
2026-01-27 15:18:27 -06:00
main
Make HTTPRequest 301 and 302 Redirects Standards-Compliant
2026-01-09 14:07:30 +01:00
resources
Merge pull request
#115326
from Chaosus/vs_spatial_all_in_shadow_pass
2026-01-27 09:04:23 -06:00
theme
Improve spacing in trees showing table data in modern theme
2026-01-12 00:01:49 +04:00
property_list_helper.cpp
Allow to customize TabContainer tabs in editor
2025-11-22 00:28:59 +01:00
property_list_helper.h
Allow to customize TabContainer tabs in editor
2025-11-22 00:28:59 +01:00
property_utils.cpp
…
property_utils.h
…
register_scene_types.cpp
Add BoneTwistDisperser3D to propagate IK target's twist
2025-12-02 19:20:26 +09:00
register_scene_types.h
…
scene_string_names.h
…
SCsub
…