Files
godot/scene
Kyle Luce 4e69bc3bff Could not use pre multiply alpha for material in editor
- 3 was hard coded, I just changed to 4. Unfortunately this will break every time
  a blend mode is added
2016-07-17 11:09:47 -07:00
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2016-05-21 21:18:16 -03:00
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2016-05-27 14:19:11 -03:00
2015-11-01 20:53:26 +01:00