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4e84cd8a6be3ecd3c688269e1e4d05afa92eee5a
godot
/
editor
/
file_system
T
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Thaddeus Crews
1e12317895
Merge pull request
#115646
from Ivorforce/list-explicit-copy
...
Change `List` copy constructor from implicit to explicit.
2026-02-16 15:02:34 -06:00
..
dependency_editor.cpp
Change
List
copy constructor from implicit to explicit.
2026-01-30 18:58:42 +01:00
dependency_editor.h
feat(dependency_editor): add sort button and text filter to the dependency editor dialog
2026-01-27 20:31:04 -03:00
editor_file_system.cpp
Revert "Rearrange project loading init"
2026-02-11 08:30:48 -06:00
editor_file_system.h
Reworked EditorQuickOpenDialog to use UIDs internally and validate resource validity on init fixing issues when files are moved or removed.
2026-01-17 18:30:00 +01:00
editor_paths.cpp
Use ProjectSettings functions instead of hard-coded folder name in tests
2025-10-24 20:24:50 -07:00
editor_paths.h
…
file_info.cpp
…
file_info.h
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SCsub
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