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4e89cb330b29a67af3954851d17e8e318e89bb2a
godot/scene
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Rémi Verschelde 1eaa89a008 Merge pull request #46539 from Chaosus/vs_fix_return
Removes redundant code from get_input/output_port_type (visual shaders)
2021-03-01 09:44:20 +01:00
..
2d
Refactored cpu_particles_2d.cpp _notification Method
2021-02-28 21:59:01 -05:00
3d
Fix crash in GIProbe::bake
2021-02-28 20:09:55 +00:00
animation
Tween: Add null check for target object
2021-02-24 13:37:55 +01:00
audio
Don't fade out after pausing unless stream is running
2021-02-18 20:39:08 -08:00
debugger
Initialize class variables with default values in scene/ [1/2]
2021-02-07 22:29:31 +01:00
gui
Fix GraphEdit connects when graph is zoomed/unzoomed
2021-02-27 20:26:35 +03:00
main
SceneTreeDock: Changed "Save Branch as Scene" to make use of Node::duplicate_from_editor, which is also used by "Duplicate" function of the SceneTreeDock
2021-02-28 17:19:01 +01:00
resources
Merge pull request #46539 from Chaosus/vs_fix_return
2021-03-01 09:44:20 +01:00
register_scene_types.cpp
Reorganize Project Settings
2021-02-18 11:23:34 -03:00
register_scene_types.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
scene_string_names.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
scene_string_names.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
SCsub
SCons: Add explicit dependencies on thirdparty code in cloned env
2020-12-18 10:29:34 +01:00
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