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4f4031a675700aa0dff636285bc6cc599cf50184
godot/scene
History
Yufeng Ying 4f4031a675 Replace size() == 0 with is_empty().
2025-04-02 19:18:43 +08:00
..
2d
Replace size() == 0 with is_empty().
2025-04-02 19:18:43 +08:00
3d
Replace size() == 0 with is_empty().
2025-04-02 19:18:43 +08:00
animation
Replace size() == 0 with is_empty().
2025-04-02 19:18:43 +08:00
audio
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
debugger
Replace size() == 0 with is_empty().
2025-04-02 19:18:43 +08:00
gui
Replace size() == 0 with is_empty().
2025-04-02 19:18:43 +08:00
main
Replace size() == 0 with is_empty().
2025-04-02 19:18:43 +08:00
resources
Replace size() == 0 with is_empty().
2025-04-02 19:18:43 +08:00
theme
Replace size() == 0 with is_empty().
2025-04-02 19:18:43 +08:00
property_list_helper.cpp
…
property_list_helper.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
property_utils.cpp
Validate custom type script before loading it
2025-03-02 14:55:30 +01:00
property_utils.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
register_scene_types.cpp
Allow to compile templates without navigation features
2025-04-01 11:53:35 -03:00
register_scene_types.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
scene_string_names.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
SCsub
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