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4f64f3401a5f3652fdd2b01483011dbe0106352b
godot/scene
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Rémi Verschelde 4f64f3401a Merge pull request #36388 from AndreaCatania/some_renames
Rename Navigation{Mesh,Polygon}Instance and PlaneShape for clarity
2020-02-28 09:15:38 +01:00
..
2d
Merge pull request #36388 from AndreaCatania/some_renames
2020-02-28 09:15:38 +01:00
3d
Merge pull request #36388 from AndreaCatania/some_renames
2020-02-28 09:15:38 +01:00
animation
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
2020-02-25 12:55:53 +01:00
audio
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
2020-02-25 12:55:53 +01:00
debugger
Fix debugger crash inspecting freed object.
2020-02-25 15:00:52 +01:00
gui
Signals: tab_changed now is emitted when it's on scene tree
2020-02-27 21:27:52 +01:00
main
Improve the Node.add_child_below_node() documentation
2020-02-27 18:41:18 +01:00
resources
Merge pull request #36388 from AndreaCatania/some_renames
2020-02-28 09:15:38 +01:00
register_scene_types.cpp
Renamed NavigationPolygonInstance to NavigationRegion2D
2020-02-28 08:28:53 +01:00
register_scene_types.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
scene_string_names.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
scene_string_names.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
SCsub
Implement game camera override
2019-10-23 02:51:32 +01:00
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