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4fd4b0399a4cedfc44eefd5ca27e7541d523c4ea
godot
/
scene
T
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Rémi Verschelde
1ca4ad2cca
Merge pull request
#15623
from kubecz3k/param-name-rename
...
modify default param names in couple of signals
2018-01-12 19:16:52 +01:00
..
2d
Merge pull request
#15606
from RandomShaper/fix-inherited-coll-shapes
2018-01-12 13:48:17 +01:00
3d
modify default param names in couple of signals
2018-01-12 15:45:29 +01:00
animation
modify default param names in couple of signals
2018-01-12 15:45:29 +01:00
audio
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
gui
Add special coloring to members, to make shadowing more obvious.
2018-01-12 11:01:09 -03:00
main
Renamed tree_exited to tree_exiting. tree_exited is now used for actual out of tree notification.
2018-01-12 08:29:24 -03:00
resources
Merge pull request
#15629
from endragor/fix-shader-property
2018-01-12 18:26:28 +01:00
register_scene_types.cpp
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
register_scene_types.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
scene_string_names.cpp
Renamed tree_exited to tree_exiting. tree_exited is now used for actual out of tree notification.
2018-01-12 08:29:24 -03:00
scene_string_names.h
Renamed tree_exited to tree_exiting. tree_exited is now used for actual out of tree notification.
2018-01-12 08:29:24 -03:00
SCsub
disable caching for targets using helper functions
2017-11-28 23:24:12 -04:00