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4fdb8ebdec61811bc9a889cf20ea82ca154188ea
godot/drivers/gles3
History
Nick Hahn 66eba18969 Fix handling of normals that approach 1
2018-08-12 12:45:43 +02:00
..
shaders
Fix handling of normals that approach 1
2018-08-12 12:45:43 +02:00
rasterizer_canvas_gles3.cpp
-Project/Editor settings now use new inspector
2018-07-19 19:02:04 -03:00
rasterizer_canvas_gles3.h
Fix a corner-case bug in _copy_texscreen in the gles3 renderer
2018-05-15 14:35:46 +03:00
rasterizer_gles3.cpp
add 3D textures
2018-07-30 12:20:27 +02:00
rasterizer_gles3.h
Rasterizers are now in sync with engine
2018-06-05 16:33:02 +02:00
rasterizer_scene_gles3.cpp
add 3D textures
2018-07-30 12:20:27 +02:00
rasterizer_scene_gles3.h
transmission was broken, fix was made. Also fixed treshold.
2018-07-22 14:04:11 -03:00
rasterizer_storage_gles3.cpp
Added proper import support for 3D and Array textures
2018-08-06 14:56:06 -03:00
rasterizer_storage_gles3.h
Added proper import support for 3D and Array textures
2018-08-06 14:56:06 -03:00
SCsub
BuildSystem: generated files have .gen.extension
2017-06-25 07:55:01 +07:00
shader_compiler_gles3.cpp
Merge pull request #20681 from DavidSichma/master
2018-08-08 09:54:59 -03:00
shader_compiler_gles3.h
add 3D textures
2018-07-30 12:20:27 +02:00
shader_gles3.cpp
Reduce unnecessary COW on Vector by make writing explicit
2018-07-26 00:54:16 +02:00
shader_gles3.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
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