This website requires JavaScript.
Explore
Help
Sign In
noahbackus
/
godot
Watch
1
Star
0
Fork
0
You've already forked godot
Code
Issues
Pull Requests
Actions
Packages
Projects
Releases
2
Wiki
Activity
Files
508fbf4abea8ab5cffe75490896ea0726ce84e76
godot
/
scene
T
History
Rémi Verschelde
a36c084f75
Merge pull request
#48198
from KoalasinTraffic/fix-indent-left-line-selection
...
Fix start line selection for indent_selected_lines_left
2021-05-03 20:26:16 +02:00
..
2d
Prevent setting too big or too small Collision Mask and Layer
2021-04-30 17:19:04 +02:00
3d
Fix documentation following implementation of particle trails
2021-05-01 13:12:31 +01:00
animation
Use Array for node configuration warnings
2021-04-11 23:25:38 -05:00
audio
Fixes small typos and grammar correction
2021-03-12 19:05:16 +05:30
debugger
Fixes small typos and grammar correction
2021-03-12 19:05:16 +05:30
gui
Merge pull request
#48198
from KoalasinTraffic/fix-indent-left-line-selection
2021-05-03 20:26:16 +02:00
main
[Net] Fix rpc/rpc_id error message.
2021-05-03 15:45:36 +02:00
resources
Assorted fixes to UV unwrapping and GPU lightmapper
2021-05-03 18:10:34 +02:00
register_scene_types.cpp
Implement Particle Trails
2021-04-30 17:38:02 -03:00
register_scene_types.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
scene_string_names.cpp
Scene: Remove unused
mesh_materials
StringNames
2021-04-15 13:02:10 +02:00
scene_string_names.h
Scene: Remove unused
mesh_materials
StringNames
2021-04-15 13:02:10 +02:00
SCsub
SCons: Add explicit dependencies on thirdparty code in cloned env
2020-12-18 10:29:34 +01:00